using UnityEngine;
using System.Collections;

public class Chao : MonoBehaviour {

	// Use this for initialization
	void Start () {
	
	}
	
	// Update is called once per frame
	void Update () {
	
	}
	
	void OnTriggerEnter(Collider other)
    {
		if(other.gameObject.tag == "Meteoro" || other.gameObject.tag == "Raio" || other.gameObject.tag == "Granizo")
		{
		  Destroy(other.gameObject);	
		}
    }
}
